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Texturing

0 Comments | This entry was posted on Jul 30 2010

image

Made some test tileable textures, plus a bit of a placeholder texture for the duct!

Sleeeping pods

0 Comments | This entry was posted on Jul 28 2010

The version I had before was too high res and complicated to finish. So I re-did it and this is what I got:

image

image

assets

0 Comments | This entry was posted on Jul 28 2010

Took me a while to start. Altho I got the basic shape of the center-piece.

Centerpiece

next up

0 Comments | This entry was posted on Jul 27 2010

the middle of my room needs some stuff so I decided to model this piece from a different scene:

alien_004

 

Testing stuff

0 Comments | This entry was posted on Jul 26 2010

Modified some of the wall panels because they looked repetitive. Also, added some colored lighting to see how it looks.

ScreenClip

Also, those red lights are particle emitters. The emitter builder (Unreal Cascade) is friggin’ crazy. So much to learn, so little time..

ScreenClip (2)

friday update

0 Comments | This entry was posted on Jul 23 2010

added some pipes and details..

 

friday

friday2

Reference

0 Comments | This entry was posted on Jul 21 2010

This is the picture I’m using for reference. I’ll try and get close to it, but after that, I might just add other stuff to make it look more interesting

.alien_056

last one for today

0 Comments | This entry was posted on Jul 21 2010

ScreenWednesday

added the door. it’s all low-poly, but I just wanted to check out how it looks….

tweaks

0 Comments | This entry was posted on Jul 21 2010

Blocking and tweaking

tweaked

update

0 Comments | This entry was posted on Jul 20 2010

screen3