UDK – blocking it out.
This entry was posted on Jul 12 2010
For the past couple of weeks or so I’ve been learning to use UDK. While I had experience using UnrealEd 2004, It’s been years since then. I’m picking it up pretty quickly, and decided to start blocking out what I want. I made a room using BSP’s, but decided to put in my wall mesh to see how it would tile. Plus, foor mesh.
