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Outdoor environment

0 Comments | This entry was posted on Dec 15 2010

I’ve been playing around with a outdoor scene for a couple of days now. So far it’s been fun. The plan is to make the environment first, make it look nice, and then slowly add props to complete it. This is a video of what the environment looks like so far (something went terribly wrong with the audio when I uploaded it to youtube, so try and picture footstep sounds on both dry land and wet)

First render test.

Apples and….pears?

0 Comments | This entry was posted on Dec 10 2010

 

Fruitstand

Quick render of a prop for my next project. I was trying out using Reactor in 3dsmax to make piles of stuff.

Video

0 Comments | This entry was posted on Dec 07 2010

Here’s the in-game rendering:

 

Spaceship interior

I’m gonna call it done.

0 Comments | This entry was posted on Dec 07 2010

 

ScreenClip [2]

Finished with the holographic wall control panel. Check out the finished screens here. I’ll post a youtube video of it as soon as it is done uploading. Soon a video rendering using in-game cameras (FRAPS is handy, but I would like to have a smoother version).

update

0 Comments | This entry was posted on Dec 03 2010

textured some more of the pipes and made a little flash video using CamStudio… the results were pretty low-res, though. Perhaps I need to mess with the settings, tomorrow I’ll try Fraps instead and see how it goes.

 

 

DEC03-1

DEC03-2

adding some color

0 Comments | This entry was posted on Dec 02 2010

 

Dec02 Dec02-2